UVs borders are now smoothed when subdivision is applied, correcting distortion in the resulting UVs.Object visibility no longer inherits from an object’s parent.Parent objects are no longer exported when exporting selected objects.The file type for Marmoset Viewer now defaults to.Light intensity should now import and export correctly with FBX files.Internal triangulation for quads and n-gons is now consistent when exporting and importing various mesh file types.Subdivision is now correctly applied on import.Tangent space is now correctly applied on import.Tangents are no longer included with USD files, resolving some shading issues with normal maps.Fixed a crash when exporting a scene with a texture project and parallax map output.The camera clipping plane is now set with a wider range and accounts for different scene scale settings.Emissive, displacement, and clearcoat material values are now exported.Simple material values for albedo and roughness are now exported correctly.Spot light cone angle has been corrected.Directional light brightness is now exported correctly.Sky rotation is now exported correctly.Sky brightness is now exported correctly.Shadow Catcher objects can now be exported.Beta releases are not recommended for live production pipelines or educational environments. Important: Please remember that beta releases likely contain bugs and may have unstable features on certain machines. Your feedback on upcoming features is most valuable, so go ahead and download the installers to start testing today! To learn about all changes available in the latest beta, please review our Beta Release Notes below. Improvements have been made to the texturing and rendering systems too, and you’ll find many crash and bug fixes across all systems in Marmoset Toolbag. USD is gaining wide support across 3D applications, and Toolbag’s extended import/export capabilities found in 4.06 improves your ability to share data between Toolbag scene files and enhance the interoperability of your 3D content between Toolbag and other 3D applications in your art production pipeline. The main focus of Toolbag’s 4.06 update is extended support of the USD (Universal Scene Descriptor) file format. Toolbag 4.06 beta is now live for testing!
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